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"You look surprised to see me. If you'd been paying attention, you might still be alive."

Rogues are cunning and elusive adversaries. Rogues slip into and out of shadows on a whim, pass anywhere across the field of battle without fear of reprisal, and appear suddenly only to drive home a lethal blade.

Primary Stat: Dexterity. Hit Points gained per level: 5.

Weapon Proficiencies Edit

Sword, Dagger, and Dual-Wield

Armor Proficiencies Edit

Light Armor

Special Ability Edit

Special Ability is gained after retiring your third character. It is usable once per adventure.

Quick Fingers: +3 DEX, +3 vs. Traps for 3 encounters

Advanced Ability Edit

Advanced Ability is gained after retiring your sixth character. It is usable once per adventure.

Pick Pockets: Increase gold gained for 4 encounters. Amount of Gold gained for 4 encounters doubles. (Does not count towards final score).

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