"You'll have to deal with me first, dragon!"
Fighters are determined combat adepts trained to protect the other members of their adventuring groups. Fighters define the front line by bashing and slicing foes into submission while reflecting enemy attacks through the use of heavy armor. Fighters draw weapons for gold, for glory, for duty, and for the mere joy of unrestrained martial exercise.
Weapon Proficiencies Edit
Armor Proficiencies Edit
Special Ability Edit
Special Ability is gained after retiring your third character. It is usable once per adventure.
Unstoppable: +2 Strength, Damage Reduction 2 for [level] encounters
Advanced Ability Edit
Advanced Ability is gained after retiring your sixth character. It is usable once per adventure.
Bull Rush: Gather your might and charge ahead. Goes straight to the next encounter and adds a +2 bonus to it. Does not rush to the final encounter, but still gives the bonus.
Starting Stats Edit
Male Female Strength: 18 16 Constitution: 12 16 Dexterity: 14 10 Intelligence: 10 10 Wisdom: 11 16 Charisma: 15 11 Hit Points: 27 31 Armor Class: 10 10 Attack Bonus: 4 3 Bonus at Level 4: +1 STR, +1 WIS Bonus at Level 8: +1 STR, +1 CHA