The spirits surround us, guide us, and hold all the knowledge of the world.
Shamans are versatile and inspiring battle leaders. They command powerful spirit guides, and through them lead their allies. These nature spirits bolster their allies? attacks and offer protection and healing when needed. With the fury of nature at their fingertips, shamans are treated with respect by adventurers and kings alike.
Primary Stat: Wisdom. Hit Points gained per level: 5.
Weapon Proficiencies[]
Dagger, Staff, Holy Symbol, Dual-wield
Armor Proficiencies[]
Special Ability[]
Special Ability is gained after retiring your third character. It is usable once per adventure.
Call Spirit Companion: Your next d20 roll will be a 1, 2, 18, 19, or 20.
Advanced Ability[]
Advanced Ability is gained after retiring your sixth character. It is usable once per adventure.
Spirits of Battle: Currently bugged.